Its environment design is still evocative despite its visual shortcomings, its shotgun is still fabulous at right-click-exploding enemies in satisfying showers of alien body parts, and its storytelling methods are still the template for the twenty-two years of first-person shooters that followed it. To be clear: Half-Life might have aged, but it is still a good game. You must fight your way back to the surface, contending with aliens and military clean-up crews, both of which are equally determined to kill you and every other scientist in the facility. You're there to conduct an experiment, which goes wrong in typical B-movie style: portals open, alien monsters are unleashed, and the facility descends into chaos. If you've never played Half-Life before, both it and Black Mesa cast you as Gordon Freeman, a 27-year-old scientist arriving for work at an underground research facility. To see this content please enable targeting cookies. But it remains, underneath, Half-Life - with all that that entails. ![]() ![]() It is a triumph on many levels, and in terms of scale and polish, the most impressive fan game ever made. ![]() Over 8 years since we first reviewed its earliest release, the project is now complete. What is the half-life of Half-Life? I would have long ago described Valve's first-person shooter as my favourite game, but revisiting it last month in preparation for Half-Life: Alyx made clear how many parts of its design have aged.Įnter Black Mesa, a fan-made remake of the original Half-Life, inside Half-Life 2's Source engine.
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